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Showing posts with label Computer Animation. Show all posts
Showing posts with label Computer Animation. Show all posts

Friday, October 19, 2012

Bram the Pumpkinman Part 2

Bram is finally point weighted and rigged - mostly!

Basically he's ready to go! Time to model his environment and start blocking animation!
But first, here's some old test shots of his rig. Textures are still in process.




Time to model that barn and fence! Put in some lighting and Boom - ready to roll!

Monday, October 8, 2012

Bram the PumpkinMan


So I completely fell in love with the pumpkin man and am using him for my Push/Pull assignment. AND Pumpkin man has a name now. I named him 'Bram' after Bram Stoker (author of Dracula) and gave him a backstory as to how he became the pumpkin-headed demon he is today. :)
Anyway, these are his basic textures:



Sassy.
Updates to come on this big guy~.

Sunday, May 6, 2012

Saturday, March 24, 2012

Character Designs

This is my version of the Goddess Isis, drawn and rendered with green skin like her husband Osiris. I wanted to give her more inhuman qualities since she is the strongest amongst all the Gods and Goddesses when she conned Ra into giving her his powers. As you can see she went through quite a transformation from a more generic snotty woman (initial concepts) into a sassy, snarky, self-absorbed brat (after research).
--
COPYRIGHT(C)HILLGALVIN. Artifort is part of a series that I am working on.
He is the Emperor of an Intergalactic Empire. Terrified of dying and mutated from surgery the light grey and golden pieces are actually old armor that has fuzed with his skin from overuse of injections. However, he can still transform weapons from his armor like the example above.

Background Sketches

While a lot of these backgrounds are sketches expirimenting with color, some of them (top pic, right bottom pic, right) are quick concepts for a series I am working on.

Digital Sketches and Mandle(Traditional Animation Character)


Tuesday, March 13, 2012

Artie Animation Assignments

The initial model, Artie, is not mine but belongs to Ringling College of Art and Design.
However, everything surrounding Artie such as his cyborganics, the environment and lighting, is done by me.

The Goddess Isis: 3D Model

Profile
Headdress
Full Body
Feet and Ankle Cuff
Belt and Body
Face Close Up
Snapshots of the Goddess Isis. Modelled in Maya.

Monday, March 12, 2012

Jump Walk Turn


This was done last semester. Learning Polygons in Maya.
Egyptian Monster based off miniature Egyptian statues.

Sunday, March 4, 2012

The Goddess: Close Up


Sneak Peak at Character from Computer Animation class.

A cross between Isis and Osiris from Ancient Egypt Religion.