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Friday, October 19, 2012

Bram the Pumpkinman Part 2

Bram is finally point weighted and rigged - mostly!

Basically he's ready to go! Time to model his environment and start blocking animation!
But first, here's some old test shots of his rig. Textures are still in process.




Time to model that barn and fence! Put in some lighting and Boom - ready to roll!

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